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Go-Live Checklist

Work through this before you accept your first real customer order. Each item is quick, and each one catches a problem that's much more annoying to discover during a lunch rush.

1. Payments work

  • [ ] Stripe is connected and finished. Go to Settings → Payments. It should say your account is fully set up — not "onboarding incomplete." A half-finished Stripe account cannot take a single payment. See Setting Up Stripe Payments.
  • [ ] You know when your first payout arrives. New Stripe accounts hold the first payout longer than later ones. See Payouts & Timelines so it isn't a surprise.
  • [ ] You've decided whether online orders must pre-pay. Settings → Payments → Require payment for online orders. If off, customers can order and pay at pickup. See Ordering Settings.

2. Your menu is right

  • [ ] Every item a customer can order exists, with the correct price. See Managing Your Menu.
  • [ ] Prices are what you actually charge. Check a few against your printed menu.
  • [ ] Modifiers are attached to items that need them (sizes, sides, temperatures).
  • [ ] Anything not available right now is marked unavailable rather than deleted.
  • [ ] Hidden categories are actually hidden. Anything half-built should be switched off, not published.

3. Hours and timing

  • [ ] Store hours match reality, including split shifts and any day you close after midnight. See Store Hours.
  • [ ] Default prep time is honest. This drives the pickup times customers are offered. Too short and you'll be behind from the first order.
  • [ ] Kitchen cutoff before close is set, so you don't take an order five minutes before locking up.
  • [ ] Your timezone is correct in Settings → Restaurant. Everything time-related depends on it.

4. Orders reach the kitchen

  • [ ] You've decided how the kitchen sees orders — the kitchen display, printed tickets, or both.
  • [ ] If you're printing: the printer is connected, shows online, and a test print came out. See Receipt Printer Setup.
  • [ ] If you're using the KDS: the tablet is set up, signed in, and the screen stays awake.
  • [ ] Kitchen ticket copies are set to the number you actually want. See Receipt Layout.

5. The register (if you use it)

  • [ ] The card reader is paired and takes a test charge. See Using the Register.
  • [ ] The cash drawer opens from the register's Open drawer button. See Cash Drawer.
  • [ ] Register accounts are created if more than one person works the till. See Register Accounts.
  • [ ] Tipping is configured the way you want it — see Tipping.

6. Your team is ready

  • [ ] Everyone who needs access has been invited and has signed in successfully. See Users & Roles.
  • [ ] Roles are correct — kitchen staff shouldn't have billing access, and a weekend cashier doesn't need Owner.
  • [ ] Someone other than you can run a shift. If only one person knows how the register works, you have a scheduling problem, not a software problem.

7. Place a real test order

This is the step people skip, and it's the one that catches everything else.

  1. Open your ordering page at forklines.com/menu/your-restaurant on your phone, on cellular data — not on your shop's wifi, and not signed in as an admin. You want to see exactly what a customer sees.
  2. Add a couple of items, including one with modifiers.
  3. Check out and pay with a real card.
  4. Confirm: the order appears in the order queue, lands on the kitchen display, prints a ticket if you print, and the confirmation email arrives.
  5. Move it through PreparingReady and confirm the customer notification goes out.
  6. Refund the test order from the order detail so you're not out the money — see Refunds & Cancellations.

8. Tell people

  • [ ] Your ordering link is live and points where you expect.
  • [ ] Add it where customers look — Google Business Profile, Instagram bio, the door, the receipt.
  • [ ] If you're switching from a marketplace, keep both running for a week or two rather than cutting over cold.

Where to go next

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